Jessie Woolley-Wilson, president and CEO of education technology company DreamBox, did not originally plan on working in education. After receiving her MBA from Harvard, in 1990, she headed straight ...
Quadrants has released its latest Game-based Learning - Startups/SMEs, 2025, recognizing key players, including both global ...
Istation, provider of digital reading instruction and assessment tools, is expanding to personalized math resources with the introduction of Istation Math. "Built on the same research-based model as ...
Among the things that South Korea takes seriously: gaming (which The New York Times recently dubbed a “national pastime”) and education, where the after-school tutoring is an estimated $17 billion ...
Prodigy - an educational technology company known for its adaptive math and language learning platforms. Its flagship product, Prodigy Math, supports students in grades 1 to 8 with personalized ...
Adaptive, game-like approach helps personalize learning At TCEA 2014, ed-tech startup KnowRe formally launched its adaptive math curriculum for middle and high school students, which has been piloted ...
Recognition that “games can provide challenging experiences that incorporate effective learning principles and sustained engagement,” led Dr. Kristy Goodwin of Macquarie University to study what she ...
Like most community colleges that enroll large numbers of low-income students, Essex County College has a serious graduation rate problem, with remedial math being a primary stumbling block. Essex, ...
NEW YORK CITY, May 02, 2025 (GLOBE NEWSWIRE) -- Expert Consumers has named Prodigy Math the top-ranked app in its annual list of the Best Math Games for Kids, recognizing the platform for its ...