A lot like those scenes in the two aforementioned films, entering Hyrule Field in Ocarina of Time carried an immediate sense of magic and feeling you were being immersed in an epic pathway directly ...
Lighthouse Games' Christopher Payton discusses state of game art, the industry, and how you can make your big break.
A dedicated and highly skilled Elden Ring fan uses Unreal Engine 5 to create a level inspired by one of the game's most ...
Please verify your email address. While the aforementioned details are impressive enough on their own, notChase took the Pikmins' colors and types into consideration, as well. For example, Red ...
We've written a lot about the power of Unreal Engine 5 for both game design and film and TV (and ... since the 20 series came ...
“Rocket League has been heavily successful using Unreal engine. Psyonix, these awesome developers we've known for a long time, their company was in trouble and they had a small amount of time to ...
It started out as Project Foundry, started by studio art director Chris Matthews, who wanted to see how far the team could push things forward using Unreal Engine 5. It was a research project at ...
But in December, Acute Art took this one step further, with an exhibition formula that required no gallery, and no physical art. It launched its ‘Unreal City’ outdoor ... Alicja Kwade’s, All at Any ...
The Legend of Zelda: Ocarina of Time's inclusion in Nintendo Music was a given, but we were curious which version of the iconic Fire Temple theme would make the cut. Would it be the original ...