Todd Rohal, the director of "Fuck My Son," explains why he used generative AI in a few brief parts of his film.
Genndy Tartakovsky posts animation test to "change studio's mind" about his medieval mech suit movie
Writing “Well, this might get me in trouble…” Tartakovsky posted the 40-second animation clip to his Instagram on Friday. The ...
Nvidia is open sourcing Audio2Face, its AI tool that generates facial animations for 3D avatars based on audio input.
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How to Create a Spider with self-generated Legs Animations using Geometry Nodes in Blender #oe285
This is a video tutorial on Geometry Nodes in Blender. Create spider-like animals that move on flat surfaces. Mostly done ...
Ton Roosendaal steps down as Blender CEO and Foundation chairman. Blender 5, tablets, story tools, and a new board set the course for 2026.
Indigenous Enterprise marks 10 years with Still Here at The Joyce Theater in New York, blending powwow dance and animation in ...
An experiment in impulsivity, OK Go teams up with animators Will Anderson, Lucas Zanotto, and Blender Studio to create a chaotic, digital adventure through algorithms and motion capture.
OpenAI hopes Critterz will convince wary film execs to embrace AI with its low budget and accelerated production schedule. OpenAI hopes Critterz will convince wary film execs to embrace AI with its ...
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Minecraft vs real life blender animation #blender #3dart #3danimation #minecraft #minecraftshorts
In this captivating Minecraft vs Real Life Blender Animation, witness the incredible fusion of fantasy and reality! Watch as Minecraft's iconic blocky world seamlessly blends with lifelike artistry ...
Reallusion officially releases Character Creator 5 (CC5), a major upgrade that brings the character creation ecosystem into the HD era. Its powerful subdivision workflow bridges game-ready 3D ...
Ahmad is a video game fanatic. He always carries his PSVita with him wherever he goes so he can play Metal Gear Solid on the go, and his socials are filled with gaming news. He also lifts weights ...
Blender is working on a native iPad version of its popular 3D creation suite, with the goal of delivering a complete multitouch experience tailored to artists who rely on tablets. In an update posted ...
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