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With SEGA's changes to its business strategy, it's been a tough time for one of our favorite dedicated console magazines, the Official Dreamcast Magazine. First came the loss of the demo disc ...
Here's a juicy little tidbit for the followers of the Purple Jester and his Nightopian buddies: the January 19th issue of Japan's Dreamcast Magazine contains a tantalizing mention of the sequel ...
“The PS2 launched, and suddenly the party was completely over,” said Reyes. “Maybe I saw it earlier than most because of my job on Official Dreamcast Magazine, but I remember being ...
The enthusiasm was reflected in magazine sales: Before long, Official Dreamcast Magazine had a circulation of more than 250,000, which put it not far below the widely read Electronic Gaming Monthly.
That game was called Internet Game Pack, and as Hidden Palace report, was originally intended to appear as a cover disc demo for the Official Dreamcast Magazine in 2001. The console’s demise ...
Included each month with your issue of the Official Dreamcast Magazine, these GD-ROMs included early looks at upcoming games and that little bit of extra fun you needed when you couldn't quite ...
Then there was Dreamcast. Sometime in the spring of 1999, I got a call from Caspar Field who had worked with me on Edge a couple of years before. He was launching Future's unofficial magazine for ...
25. Silver. Silver was an underrated gem of an RPG, first released on PC, then on Dreamcast.A unique real-time combat role player that was wisually similar in style to Final Fantasy VII, the game ...
As the last Sega home console, the Dreamcast was actually far ahead of its time. Unfortunately, fans were too burned by the company releasing so many consoles in quick succession. There was also ...
The Sega Dreamcast was a console ahead of its time, so it shouldn't surprise you that quite a few of the console's best games were innovators in their own ways.
“Dreamcast was the first console to really embrace the future,” said World of Warcraft Magazine Editor in Chief Dan Amrich, who worked for GamePro when the Dreamcast was launched.
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