Link, with his sword and shield, didn't really make sense as a character who would be motivated to use the echoes, he said.
Director Satoshi Terada and producer Eiji Aonuma revealed that Link was originally going to speak in The Legend of Zelda: ...
Nobody knew what Link would say – that’s only natural, because he’s never spoken before.” Related: All Amiibo Unlocks In The ...
At one point, Nintendo's famously silent lead Link was going to have lines of dialogue in Zelda: Echoes of Wisdom. However, the developers ultimately agreed it didn't feel right, even though in Echoes ...
Super Smash Bros. creator Masahiro Sakurai offers some insight into Link from the Legend of Zelda series in response to a ...
A cool cosplayer got a good tip on how to properly unsheathe Link's sword from the legendary Masahiro Sakurai.
In it, you take control of a knight who has to navigate dungeons and puzzles which are a lot like The Legend of Zelda: A Link to The Past ... up their accounts and substantially improve their ...
IGN Benelux is dé plek voor alles over games, films, series en gadgets. Check de nieuwste reviews en het nieuws over PS5, ...
As The Legend of Zelda fans process the revelation that one particular in-game animation of Link that we'd always accepted ...
The two ideas of “protagonist Zelda” and the top-down formula continued to bounce inside Aonuma’s head for years. He looked ...
Echoes of Wisdom arrived as a new take on the beloved franchise by, as mentioned, putting Zelda at the heart of the adventure ...